###The Mighty, The Invinsible, The First and the Last . . .### #RAIL BARON#
I have one of the precious few Avalon Hill originals of the boxed board game. Hasbro bought AH for the purpose of eliminating the game. Now known as Hasbrokenit and officially on my sh+t list.
I love playing board games, but Running Bear isn’t keen, so I don’t get much opportunity unless we have visitors. The exception to this is “Woolly Bully”, which we play occasionally - mainly by candlelight during power cuts - and which gets really competitive. (of course, it’s meant to be a children’s game…)
Actually, that rating for Dominion is a bit old. As my tastes changed I have not revised those ratings - I really should reevaluate that entire list.
Personally, I think NetRunner is a better game. Of course, it is only two-players. That may be one of its strengths. So many games that profess to support a two-player version require such a twisting of the rules it affects the gameplay - cripples it.
I still really like Dominion. But there are more I have played recently that I like better. I would put 7 Wonders in the same category with Dominion. The “Card Drafting” mechanic appeals to me more than the “Deck Building”. Which is a switch in my tastes because during its heyday my favorite aspect of MtG was deck construction. I joked that my only reason for playing the game was to test out new decks!
Yeah, it’s much easier to find 1 person to play with than multiple. Unless you have a gaming group. I’d really like to find one, but the public ones around me are a bit much. One gathers at the main library downtown. I’m more of a Dinner Table sorta guy. The local game shop is definitely too hardcore for me, but I do shop there often.
I actually hadn’t heard of that one before. Is it as simple as it looks? I’ve been looking for a decently simple game to add. I forgot to mention it, but Small World is pretty much the only one that I was able to talk people into playing on a regular basis. But we played it out and it got old. It’s good to cycle.
Sometimes with Settlers you get duff games. Sometimes the layout of the tiles and numbers, or the starting positions that people pick, aren’t conducive to a good game. Sometimes it’s just bad luck. What I’ve found is that the first one or two times that people play it, they don’t always “get” it, and especially if they are playing with other people who haven’t played it before (or people who have but keep all the tips and tricks they know to themselves!), but as they play it a little bit more, and get to know the game better, they like it more and more. No, it isn’t everyone’s cup of tea, but the majority of people I know who have tried it have liked it. So maybe it’s worth giving it another try.
Yeah, we used the suggested one I think. We didn’t want to get too fancy. I’ll probably go check it out on the Tabletop Sim. I looked around last night and it seemed pretty popular with the public rooms.
Yeah, I thought it was weird that none of us liked it. I’m pretty sure we played by the rules, but just didn’t have fun.
There is a subreddit called https://reddit.com/r/tabletopgamedesign which you might find useful. They have a Steam group that gets together once a month and play tests each other’s games on Tabletop Simulator. I’m part of the group, but haven’t been to any of the get together’s yet. I’m not really a game designer, I just want to help play test.
If you don’t have TTS yet, it’s back up to $20… it was down to $13.50 for the last 2 weeks on the Steam Summer Sale. Still worth it though.
It’s super easy to set up your own card deck:
The video is a bit old and at the end he talks about “being able to import custom models” in the future, which you can also do now.
Is your game based on Netrunner by any chance? It looks like it. I’ve been wanting to play Netrunner.
I’ve only recently entered the board game scene having discovered geeky friends at my place of work. They’re seriously into their board and card games, makes for enjoyable, fun-filled evenings.
Werwolves is a fantastic strategic, role-based game if you enjoy psychological elements mixed with detective work, ha. http://goo.gl/EbqAHD
Skulls and Roses is another - it’s a simple game in which players place skull and rose cards face-down and have to guess how many rose cards they can turn up around the table. If they turn up a skull, they lose. It starts off as pure gambling which develops into strategy as the game progresses. http://goo.gl/1R4NWR