Over the last few months (possibly over a year), every browser-based MMORPG that I play has shown a decline in the player base, the decline has been slowly accelerating. Have browser-based MMORPGs had their day, is it a dying genre?
There are so many of them (which spreads the potential user base thinner and thinner) but there are also so many "client-based" where you either download a client software or run from a multi player mode of a main game, have peoples expectations of games surpassed anything that it's possible to make in a purely browser-based game?
Obviously the state of the overall world-wide economy can't help with people perhaps having to have 2nd or 3rd jobs cutting down on their on-line time but I don't think that can account for all the decline.
So over to you, what's your thoughts, is the browser-based MMORPG market in decline (possibly a terminal decline), is it just the current ones now reaching the end of their life-span or is it something else?