I come to you in need of help. If anyone could help me out, I'd greatly appreciate it.
When I click "End", it doesn't destroy (lack of a better word) the setTimeout function.
You'll notice the json file is called, at some point 6 times
I left a console.log in the code to show you the issue I speak of (so ensure you have your console open).
By default the json file should load once, then upon clicking "Start", the json file needs to be called (every x secs) until "End" is clicked (in which case the polling will stop).
I just had a quick look at your example page and everything seemed to work just fine. Are you still having an issue?
If you're talking about the number that's returned by console.log(_this.setPolling), that's the ID of the setTimeOut not the # of times it's been called.
Thanks for the quick response (that's good to know). If you click "Start" & "End" a few times, you'll see the number of requests (json) double, if not triple. Let me know if you can't replicate the issue. Keep clicking a few times and you'll see.
Thanks again for your expertise.
Ah, I see. It looks as if it's starting the polling setTimeOut multiple times.
I think the most straightforward way to get around that is to check if _this.setPolling is defined.
In addition to this, you will want to delete the reference to the timeout once it's been cleared, i.e.
No worries dude, glad to be able to help