Prototyping for Android with Material Design

Originally published at: http://www.sitepoint.com/prototyping-android-material-design/

Google caused a lot of publicity when it released its new design language, "Material Design" in 2014. Its inception in Android 5.0 Lollipop aimed to cross bridges between various devices and create a consistent user experience. As it turned out, Material Design gained more ground than Lollipop, used by more websites, apps and services not related to Google. Considering that up to a year ago, KitKat's Holo design language was still used and recommended, Material Design's rise in popularity is astonishing.

On SitePoint, we provided an analysis of Material Design and its design influences through the years. It illustrated the design aspects behind the Material Design language.

Whilst the official Google Reference is a good place to start with Material Design experiments, those who prefer prototyping before going deep into development might find Proto.io useful. We covered Proto.io last year, but the company recently announced the launch of their new Material Design library, which will allow you to jumpstart prototyping using Material Design assets, effects and guidelines.

Continue reading this article on SitePoint

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