Yeah, we used the suggested one I think. We didn’t want to get too fancy. I’ll probably go check it out on the Tabletop Sim. I looked around last night and it seemed pretty popular with the public rooms.
Yeah, I thought it was weird that none of us liked it. I’m pretty sure we played by the rules, but just didn’t have fun.
There is a subreddit called https://reddit.com/r/tabletopgamedesign which you might find useful. They have a Steam group that gets together once a month and play tests each other’s games on Tabletop Simulator. I’m part of the group, but haven’t been to any of the get together’s yet. I’m not really a game designer, I just want to help play test.
If you don’t have TTS yet, it’s back up to $20… it was down to $13.50 for the last 2 weeks on the Steam Summer Sale. Still worth it though.
It’s super easy to set up your own card deck:
The video is a bit old and at the end he talks about “being able to import custom models” in the future, which you can also do now.
Is your game based on Netrunner by any chance? It looks like it. I’ve been wanting to play Netrunner.
I’ve only recently entered the board game scene having discovered geeky friends at my place of work. They’re seriously into their board and card games, makes for enjoyable, fun-filled evenings.
Werwolves is a fantastic strategic, role-based game if you enjoy psychological elements mixed with detective work, ha. http://goo.gl/EbqAHD
Skulls and Roses is another - it’s a simple game in which players place skull and rose cards face-down and have to guess how many rose cards they can turn up around the table. If they turn up a skull, they lose. It starts off as pure gambling which develops into strategy as the game progresses. http://goo.gl/1R4NWR