I want to insert this star trail effect script, it works fine on blank page but star trail doesn’t appear on most areas in this page and script corrupts several objects’ position. How can I insert it successfully?
http://www.orkinosfilm.com/melissa/index.html
<head>
<style type="text/css">
body {overflow: scroll; overflow-x: hidden;}
.anyClass {
position: relative;
visibility: hidden;
left: -5000px;
}
</style>
</head>
<body bgcolor="#000000">
<p><!--webbot bot="HTMLMarkup" startspan --><script language="JavaScript1.2">
<!--
/*
Submitted by Marcin Wojtowicz [one_spook@hotmail.com]
Featured on JavaScript Kit (http://javascriptkit.com)
Modified by JK to be IE7+/ Firefox compatible
For this and over 400+ free scripts, visit http://javascriptkit.com
*/
var trailLength = 10 // The length of trail (8 by default; put more for longer "tail")
var path = "cursor_star.png" // URL of your image
var standardbody=(document.compatMode=="CSS1Compat")? document.documentElement : document.body //create reference to common "body" across doctypes
var i,d = 0
function initTrail() { // prepares the script
images = new Array() // prepare the image array
for (i = 0; i < parseInt(trailLength); i++) {
images[i] = new Image()
images[i].src = path
}
storage = new Array() // prepare the storage for the coordinates
for (i = 0; i < images.length*3; i++) {
storage[i] = 0
}
for (i = 0; i < images.length; i++) { // make divs for IE and layers for Navigator
document.write('<div id="obj' + i + '" style="position: absolute; z-Index: 100; height: 0; width: 0"><img src="' + images[i].src + '" width='+(16-i)+' height='+(16-i)+'></div>')
}
trail()
}
function trail() { // trailing function
for (i = 0; i < images.length; i++) { // for every div/layer
document.getElementById("obj" + i).style.top = storage[d]+'px' // the Y-coordinate
document.getElementById("obj" + i).style.left = + storage[d+1]+'px' // the X-coordinate
d = d+2
}
for (i = storage.length; i >= 2; i--) { // save the coordinate for the div/layer that's behind
storage[i] = storage[i-2]
}
d = 0 // reset for future use
var timer = setTimeout("trail()",10) // call recursively
}
function processEvent(e) { // catches and processes the mousemove event
if (window.event) { // for IE
storage[0] = window.event.y+standardbody.scrollTop+10
storage[1] = window.event.x+standardbody.scrollLeft+10
} else {
storage[0] = e.pageY+12
storage[1] = e.pageX+12
}
}
initTrail()
document.onmousemove = processEvent // start capturing
//-->
</script><!--webbot bot="HTMLMarkup" endspan --></p>
</body>